• Shirt
  • Name
  • Phobia
  • Appointment
  • Age
Patient #1 #1
Patient #2 #2
Patient #3 #3
Patient #4 #4
Patient #5 #5
  • The patient who has Arachnophobia is located in the middle.
  • The woman who is afraid of Spiders is somewhere between Diana and the woman wearing a Green shirt, in that order.
  • The 35-year-old patient is somewhere between the woman that is afraid of Heights and the youngest patient, in that order.
  • The woman who is afraid of Clowns is sitting next to the youngest patient.
  • The 40-year-old patient is exactly to the left of the woman wearing the Yellow shirt.
  • The woman wearing the Yellow shirt is somewhere to the right of the woman wearing the White shirt.
  • The patient who is afraid of flying is sitting next to the 55-year-old patient.
  • Laura is sitting next to the patient who has an appointment at 5:00 PM.
  • The woman who is afraid of Clowns is the same person wearing the White shirt.
  • The 40-year-old patient is somewhere between Diana and the 55-year-old patient, in that order.
  • The woman wearing the Black shirt is on one of the ends.
  • Alice also has an appointment at 5:00 PM.
  • The woman with the latest appointment time is somewhere between Diana and the patient who has an appointment at 5:30 PM, in that order.
  • The woman who has an appointment at 5:00 PM is exactly to the left of Elizabeth.
  • The woman who has an appointment at 5:00 PM is somewhere between the patient wearing the Red shirt and the patient who has an appointment at 3:00 PM, in that order.

How to play

  • The best way to start is reading all the clues and marking the most basic ones (example: The Brazilian lives in the second house.);
  • Now, it is possible that other types of clues are available to be used (example: The person who drinks Water is exactly to the left of the Brazilian.);
  • After doing the last step several times, you will have to use logic to deduce information and proceed with the resolution;
  • All the clues must be used;
  • The game ends when all the clues are correctly checked and everything is filled.

More Zebra Puzzles

See our thematic zebra puzzles list and check out our sister website ZebraPuzzles.com to play 5 new Zebra Puzzles every day.

Need help?

Solving these simple zebra puzzles are the easiest way to learn how to play this kind of logic game.

Printable version

The PDF version of this zebra puzzle is available for download.

For more printables, visit our Printable Zebra Puzzles page.

How Zebra Puzzles Can Boost Your Brainpower

Zebra puzzles are a great way to engage your brain in critical thinking and deductive reasoning. These puzzles require you to interpret clues, make connections, and eliminate possibilities to arrive at the correct solution. This mental exercise not only sharpens your logical reasoning skills but also improves your focus, attention to detail, and analytical abilities.

Studies have shown that regular engagement with challenges like Zebra puzzles can have longer-term benefits. They can potentially aid in the enhancement of problem-solving skills and may even contribute to improved memory and information retention. In summary, Zebra puzzles offer an effective way to engage cognitive functions and foster intellectual growth.

Zebra Puzzles: A Fun Way to Boost Your Learning

Zebra puzzles are increasingly being incorporated into educational settings as a tool for teaching logic and reasoning skills. Teachers and educators find these puzzles to be useful in engaging students in active learning, as they require students to apply critical thinking to solve complex problems. The puzzles can be adapted to various difficulty levels, making them accessible for students of different ages and abilities. They can be used as stand-alone exercises or integrated into a broader curriculum focused on mathematics, logic, or computer science.

Beyond the classroom, Zebra puzzles are also used in educational competitions and extracurricular activities to challenge students and encourage teamwork. The process of solving these puzzles collaboratively can help students learn to communicate effectively, delegate tasks, and think systematically. This hands-on approach to learning can make complex concepts more understandable and engaging, thereby enriching the educational experience.

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