• 1. The assailant of P.C. Grey, who did not employ the hand it over technique, did not assume the name of Tommy Tittlemouse.
  • 2. P.C. Black was not attacked because someone had lost money on a horse race wager.
  • 3. This year it was Pontious Proctor's turn to use the classic moniker, John Silver.
  • 4. Pontious Proctor and the fellow who tried to execute the hand it over had a good laugh later, recalling how one had enjoyed using the name Tommy Tittlemouse and the other had quite gotten over the matter of the lost race wager.
  • 5. Gregory Greensleeves and the chap who pulled off the hand it over are also, in some order, Tommy Tittlemouse and the fellow who removed Officer Black's helmet.
  • 6. The fellow who was brought up before the court under the name Jack Horner was only trying to work off his heartbreak caused by a recent ruined holiday when he tried for his helmet - but he didn't use the flying tackle.
  • 7. Ullyses Upton did not try either the flying tackle nor the shove & grab.
  • 1. The assailant of P.C. Grey, who did not employ the hand it over technique, did not assume the name of Tommy Tittlemouse.
  • 2. P.C. Black was not attacked because someone had lost money on a horse race wager.
  • 3. This year it was Pontious Proctor's turn to use the classic moniker, John Silver.
  • 4. Pontious Proctor and the fellow who tried to execute the hand it over had a good laugh later, recalling how one had enjoyed using the name Tommy Tittlemouse and the other had quite gotten over the matter of the lost race wager.
  • 5. Gregory Greensleeves and the chap who pulled off the hand it over are also, in some order, Tommy Tittlemouse and the fellow who removed Officer Black's helmet.
  • 6. The fellow who was brought up before the court under the name Jack Horner was only trying to work off his heartbreak caused by a recent ruined holiday when he tried for his helmet - but he didn't use the flying tackle.
  • 7. Ullyses Upton did not try either the flying tackle nor the shove & grab.

Observation: This table is automatically filled accordingly to the grid.

How to play

  • The first step is to read the clues and find the most basic ones;
  • Those clues can be marked on the grid without using any other information;
  • After this, you will need to read the clues again and use logic deduction;
  • Click on a clue to mark it as used;
  • The answer table is filled automatically.

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